v4 engine 1 vs 1 skill duels, drag-and-drop training, and more
Today's changes
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ENGINE [v4, friendlies only] Improved 1-vs-1 skill duels. The v3 engine narrowed big skill gaps to keep results in an expected window. In v4, those gaps matter more:
- A ~80 defender now has a bigger impact against a ~40 attacker, and a ~80 attacker performs better against a ~40 defender
- This gives tactics more room and more impact
- Bot teams (not inactive human teams) get weaker as a side effect, since they’re 10 skill points below human teams. In my simulations, difference vs human teams increased by 1.5 to 4.5 points per game
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FEATURE Drag and drop on the Training screen. Switching dropdowns was really annoying
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FEATURE Combined schedule screen slightly reworked. An in-game poll is coming soon to check whether we can drop the separate League, Cups and Friendlies schedule screens
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CHANGE A couple of minor UI changes proposed by @doman
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CHANGE Skill order unified across all screens, from @foo
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CHANGE The team link in the top bar now goes to your public club page, from @coach_r
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CHANGE Even better anti-cheating tools for the Game Master team. Details stay private
This game is from the very beginning driven by the community. Keep delivering ideas, and together we can build the best online basketball manager ever.
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