New feature proposal: Away match travel - what do you think?
Together with @shay, we've been working on a proposal for away match travel feature.
The goals of this feature are to:
- give managers more strategic choices;
- introduce recurring expenses to help limit the accumulation of money in the game;
- encourage squad rotation rather than relying on the same five players for all 48 minutes;
- add realism through travel costs and fatigue.
Here's the proposed feature:
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Players travelling to league away matches would receive extra fatigue depending on the transport package. The idea is simple: a long trip in a worn-out bus takes time and leaves players tired.
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Standard transport — 25,000 per match: adds 2 fatigue points to each travelling player. Across 11 away matches, that means 22 points added over the season, before accounting for normal recovery.
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Economy transport — 10,000 per match: saves money but adds 4 fatigue points to each travelling player.
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Premium transport — 50,000 per match: adds no travel fatigue. It does not remove existing fatigue or prevent normal fatigue from playing.
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Managers could leave individual players at home. Those players would receive no travel fatigue, but could not play or come on as substitutes. They would recover normally, with no extra rest bonus.
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Players who travel would receive travel fatigue even if they play zero minutes.
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Travel fatigue would be added after the match, so the selected package would not affect performance in that match or change home-court advantage. It could affect readiness for later games.
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Prices would be per team, regardless of how many players travel. There would be no seasonal usage limits on any package.
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By default, all players would travel using Standard. Package and squad selections would lock at the same deadline as tactics.
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The feature would apply only to league away matches, excluding friendlies and cups. Prices and fatigue values are proposals for discussion and balancing.
Here are some AI-generated mockups showing how the feature could look. They are illustrative; the proposal above takes precedence if any details differ.:
🔥🔥 The current proposal allows unlimited Premium travel, but we'd like your feedback on whether there should be a seasonal limit.
- With a limit: restricts one advantage of wealthy clubs and encourages planning, but reduces spending opportunities.
- Without a limit: removes more money from the game, but wealthy clubs could avoid travel fatigue. They can already afford better players - the question is whether travel needs a separate restriction.
Managers can discuss this post in-game under Inbox → News after logging in.