Macro economy review and actions
After reviewing player balances, We've decided to compensate a number of players with very low balances in Europe Tier 3. This required an urgent response — we already had our first player with a negative balance, caused by an unfavorable fixture spread.
Game economy hasn't been a top priority so far, as we've been focused on usability and player convenience. That's changing — step by step, economic balance will become one of the key development themes going forward. Today's review and actions are a direct result of that growing priority.
The long-term goal is a fair economic balance that lets every manager enjoy every aspect of the game.
If you spot economy balance issues, let us know.
Managers can discuss this post in-game under Inbox → News after logging in.