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Further game engine development

Let me announce decisions about further engine changes

Foreword:

  • I recently asked you in a Discord poll about next prios and engine+tactics won the poll and I consider it important
  • I didn't immediately jump into it because I needed a break after the game Reset and did some simpler stuff
    • UI/UX stuff helps making good impression about for game and increases retention of players thus it's important to our growth

Next steps

  • 🔥 I decided to increase 36+ min play penalty from 10% to 12.5% and this change is Live
  • I also forked v2 engine as v3 and enabled v3 in friendly games
  • v3 has no new changes yet, but all new developments will go there keeping current v2 engine intact
  • Depending on the progress I expect that v3 will go live either after round 11 of Season 1 or before Season 2
    • decision depends on confidence in the engine and your feedback from friendly games

Priorities

  • Priority number one is Offensive focus. It took me a while to be convinced it was needed

  • There is a bunch of engine/tactic topics I consider as v3 candidates

    • I will continue my discussion with @Lolek and @dcarra who have access to engine debug tools
    • I also encourage you to share your engine feedback in ⁠engine or discuss the priorities in ⁠engine

As always. Stay tuned!

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