First v5 engine changes, plus new club settings
FEATUREENGINEFIX
The v5 engine starts today in friendly games, focused on making the end of every quarter feel like real basketball. It follows the same release path as v4 and should reach all games by mid-season.
Engine (v5, friendlies only)
- ENGINE No more 20 idle seconds at the end of a quarter
- ENGINE Buzzer beaters and half- or full-court heaves at the end of a quarter, with lower shooting percentages to match
- ENGINE No more possessions longer than 24 seconds in play-by-play
- ENGINE In crunch time, the last plays of the game go to your higher-focus players
These changes extend the Q4 crunch-time work from v4 to every quarter. They’ll surely need more polishing, but it’s a good first step. Credit to everyone who reported these in different contexts: @peppinodicapra, @qinruo, @ettore_messina, @dollarius, @ale92c, @choac_r and @pississeus.
Features and fixes
- FEATURE League > History screen, proposed by @hypnos
- FEATURE Season MVP and U21 MVP now show in the player profile
- FEATURE New Club setting to turn off the court view on the Tactics screen
- FEATURE Season dropdown added to Tactics and Schedule on the public club page, from @valar
- FIX Fixed Watch Live for friendly games, reported by @grobarbrate
- FIX Another batch of Serbian translation fixes by @antoski
Keep delivering ideas, and together we can build the best online basketball manager ever.
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